#webgpu
Flatland Tools
three-flatland
Visual editors for game and multimedia assets, right in your editor — ideal for Three.js and React Three Fiber (R3F) projects. Sprite atlas packing, GPU image encoding, normal-map baking, and inline audio playback. Built by the three-flatland team; every tool works standalone.
Visualization
#javascript
14
wgslender — WGSL language support
hugodaniel
WGSL (WebGPU Shading Language) language server, minifier, linter, and binary-shader compiler powered by wgslender.
Programming Languages
Linters
#LSP
1