#godot
GUITKX (Godot - VS2022)
ReactiveUITK
Syntax highlighting and language intelligence for .guitkx markup (Reactive UI Toolkit — Godot) — embedded GDScript analyzed headlessly, no running Godot editor required. Repo: https://github.com/react
Godot Shader For VSCode
fairyan
The best Godot Shader development extension. 最佳的 Godot Shader 开发插件。
Godot Print
zhea55
Quickly insert debug print statements for selected variables — supports both GDScript and C#.
GDShader LSP
Suzuran
Language support for Godot .gdshader files in Visual Studio Code
GUITKX (Godot - VS Code)
ReactiveUITK
Syntax highlighting + language intelligence for .guitkx markup (Reactive UI Toolkit — Godot). Markup completion/hover from the schema; embedded-GDScript intelligence analyzed headlessly via gdscript-analyzer (no running Godot editor required). Repo: https://github.com/reactive-ui-toolkit/ruitk-godot
Konado
GodotHub
A complete KonadoScript IDE experience for Visual Studio Code.
Konado Script Syntax
shanewu
Syntax highlighting for Konado Script (.ks) files — visual novel DSL for the Konado engine.
Godot Spreadsheet Database
doucettedev
Create and edit JSON database files for Godot games using a spreadsheet interface
GDScript Postfix Completion
jinglepp
Postfix completion templates for GDScript (Godot Engine)
EvaLuate (.evt)
radical-beard
Syntax, IntelliSense and autocomplete for EvaLuate .evt scripts (YAML frontmatter + sandboxed Lua) inside Godot.
GDShader Render
Suzuran
Real-time Godot shader previews in the Visual Studio Code sidebar