The fastest way to edit ASCII maps in Visual Studio Code.
Design ASCII game maps visually while keeping the original text perfectly synchronized.
✨ Features
- 🎨 Visual Editing
- 🖌 Brush
- 🩹 Eraser
- 🪣 Fill Bucket
- 📏 Straight Lines
- ↩ Undo / Redo
- 🔍 Zoom
- 📍 Coordinate Rulers
- 🌍 Expandable Grid
- 💾 Save
- 📋 Copy ASCII
- 🔄 Live Synchronization
🚀 Usage
Open any .brick file.
BrickCode automatically opens the Visual Editor.
Draw your map.
Save or copy the generated ASCII.
Continue coding.
⌨ Controls
| Action | Shortcut |
|---|---|
| Paint | Left Mouse |
| Straight Line | Shift + Drag |
| Zoom | Ctrl/Cmd + Mouse Wheel |
| Undo | Cmd/Ctrl + Z |
| Redo | Cmd/Ctrl + Shift + Z |
❤️ Contributing
Suggestions, feature requests and bug reports are always welcome.
GitHub Repository: