Linters
Write better code with Visual Studio Code linter extensions. Catch errors, improve code quality, enforce coding standards, and fix issues before they become problems.
CWTools MD Edition
MilleniumDawnModTeam
Paradox Interactive scripting support. Millennium Dawn Mod Team fork of CWTools.
Stellaris Language Serves
ForeverSkywalker
Language services, previews, validation, and AI-assisted tooling for Stellaris mod development.
Specwright - BDD Authoring for Playwright in VS Code
upscaled-dev
BDD authoring for playwright-bdd in VS Code: write and maintain Gherkin, run and debug scenarios, manage step definitions, and use experimental Xray Cloud traceability.
SkillBridge: Agent Skill Manager
debanga-dev
Install, validate, manage, update, and activate Agent Skills from GitHub for VS Code Copilot Chat/Agent Mode.
Pine Script DevKit
chereshnyuk
Build TradingView Pine Script v6 indicators and strategies with IntelliSense, diagnostics, formatting, @pinescript Copilot chat, and MCP tools for AI agents.
clice vscode
clice-io
VSCode extension for clice
Delphi Dev for Claude Code
adrianosantos
VS Code integration for the delphi-dev Claude Code plugin. Senior Delphi expert with code review, audit, TDD, and coding standards enforcement.
CodeScene CodeHealth MCP
CodeScene
CodeScene MCP Server — Code Health analysis for AI coding agents. Provides tools for code health scoring, refactoring guidance, and technical debt analysis directly in VS Code's agent mode.
Ruff Toolkit
sagarkarn
Integrates Python Ruff linter and formatter into VS Code context menus and Command Palette.
DBML Tools
tqdev-com
DBML language support: syntax highlighting, diagnostics, completions, hover, go-to-definition, rename.
Clang-Tidy for VS Code
Schuldakt
Integrates clang-tidy into VS Code with an interactive sidebar and the ability to apply fixes on save.
Farming Simulator IDE Support
GIANTSSoftware
Full IDE support for Farming Simulator development — Lua IntelliSense with engine API completion, XML schema validation, GSL shader support, in-game Lua debugging, script hot-reload, and density map v